3D animatortoanimation layout artist
A 3D animator already meets 21% of what the animation layout artist role asks for. The move turns on 17 required skills not yet in the profile.
This move: 80.7 of 100 · career change
1 Share of the animation layout artist role’s weighted skill requirement already met by the 3D animator profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.
Table 2 · What you already bring
Of the 11 skills that carry over, these are the ones fewest other occupations ask for. A animation layout artist role needs them, and most people applying for one will not have them already. This is the part of a 3D animator background worth leading with.
- already held rig 3D characters working with computers
- already held holography arts and humanities
- already held animate 3D organic forms communication, collaboration and creativity
- already held create 3D characters working with computers
- already held create animated narratives communication, collaboration and creativity
- already held 3D lighting arts and humanities
All 11 carried skills, including the 4 the animation layout artist role treats as required.
Table 3 · What you would need to learn
The 36 missing skills fall into 8 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.
- required, not held adapt to type of media required
- required, not held analyse a script required
- required, not held consult with production director required
- required, not held edit digital moving images required
- required, not held ensure visual quality of the set required
- required, not held provide input to collaborators to guide their work required
- required, not held set up animation elements required
- required, not held follow a brief required
- optional, not held convert into animated object optional
- optional, not held create moving images optional
- optional, not held develop animations optional
- optional, not held design graphics optional
- optional, not held manage portfolio optional
- required, not held digital arts required
- required, not held graphic design required
- required, not held motion graphics required
- required, not held multimedia systems required
- optional, not held motion capture optional
- required, not held study media sources required
- required, not held study relationships between characters required
- required, not held finish project within budget required
- required, not held follow work schedule required
- required, not held ICT software specifications required
- optional, not held Adobe Illustrator optional
- optional, not held Adobe Photoshop optional
- optional, not held Capture One optional
- optional, not held GIMP (graphics editor software) optional
- optional, not held Microsoft Visio optional
- optional, not held SketchBook Pro optional
- optional, not held Synfig optional
- optional, not held graphics editor software optional
- optional, not held operate a camera optional
- optional, not held select camera apertures optional
- optional, not held set up cameras optional
2 further areas in the appendix
Table 4 · Where to start
The 3 entries a animation layout artist role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 digital arts knowledge · occupation specific
- 02 ICT software specifications knowledge · sector specific
- 03 adapt to type of media skill · sector specific
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 11 skills that carry over
- already held 3D lighting knowledge
- already held computer graphics knowledge
- already held holography knowledge
- already held operate 3D computer graphics software skill
- already held animate 3D organic forms skill
- already held apply 3D imaging techniques skill
- already held augmented reality knowledge
- already held create 3D characters skill
- already held create animated narratives skill
- already held receive appropriate permissions for use of recorded audiovisual examples skill
- already held rig 3D characters skill
The 2 learning areas not shown above
- optional, not held digitization optional
- optional, not held provide multimedia content optional
19 supplementary skills, helpful but not required
- optional, not held Adobe Illustrator optional
- optional, not held Adobe Photoshop optional
- optional, not held Capture One optional
- optional, not held GIMP (graphics editor software) optional
- optional, not held Microsoft Visio optional
- optional, not held SketchBook Pro optional
- optional, not held Synfig optional
- optional, not held convert into animated object optional
- optional, not held create moving images optional
- optional, not held develop animations optional
- optional, not held graphics editor software optional
- optional, not held motion capture optional
- optional, not held operate a camera optional
- optional, not held provide multimedia content optional
- optional, not held select camera apertures optional
- optional, not held set up cameras optional
- optional, not held design graphics optional
- optional, not held digitization optional
- optional, not held manage portfolio optional
13 held skills the animation layout artist role does not ask for
- not needed by the target role 3D texturing knowledge
- not needed by the target role create 3D environments skill
- not needed by the target role create storyboards skill
- not needed by the target role develop creative ideas skill
- not needed by the target role discuss artwork skill
- not needed by the target role draw design sketches skill
- not needed by the target role maintain an artistic portfolio skill
- not needed by the target role manage schedule of tasks skill
- not needed by the target role particle animation knowledge
- not needed by the target role principles of animation knowledge
- not needed by the target role render 3D images skill
- not needed by the target role select illustration styles skill
- not needed by the target role use scripting programming skill
15 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- required, not held digital arts required
- required, not held ICT software specifications required
- required, not held graphic design required
- required, not held motion graphics required
- required, not held multimedia systems required
- optional, not held Adobe Illustrator optional
- optional, not held Adobe Photoshop optional
- optional, not held Capture One optional
- optional, not held GIMP (graphics editor software) optional
- optional, not held Microsoft Visio optional
- optional, not held SketchBook Pro optional
- optional, not held Synfig optional
- optional, not held graphics editor software optional
- optional, not held motion capture optional
- optional, not held digitization optional
Other moves recorded from 3D animator
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.