conceptual artisttodigital artist
A conceptual artist already meets 51% of what the digital artist role asks for. The move turns on 12 required skills not yet in the profile.
51%
55.9/ 100
1 Share of the digital artist role’s weighted skill requirement already met by the conceptual artist profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.
Why this move works
A digital artist role treats 11 of its required skills as things a conceptual artist already does. These are the ones it depends on most.
- art history
- contextualise artistic work
- create pen-and-paper images
- define artistic approach
- define creative components
- develop an artistic framework
What stands in the way is 12 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 22 skills that carry over, these are the ones fewest other occupations ask for. A digital artist role needs them, and most people applying for one will not have them already. This is the part of a conceptual artist background worth leading with.
- already held create pen-and-paper images communication, collaboration and creativity
- already held assess each stage of the creative process communication, collaboration and creativity
- already held design greeting cards communication, collaboration and creativity
- already held provide input to collaborators to guide their work communication, collaboration and creativity
- already held develop animations communication, collaboration and creativity
- already held define creative components communication, collaboration and creativity
All 22 carried skills, including the 11 the digital artist role treats as required.
Table 3 · What you would need to learn
The 19 missing skills fall into 6 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.
- required, not held digital communication and collaboration required
- required, not held digital content creation required
- required, not held develop digital content required
- required, not held have computer literacy required
- required, not held use specialised design software required
- optional, not held prepare digital art for master photograph optional
- required, not held convert into animated object required
- required, not held develop design concept required
- required, not held create digital images required
- optional, not held operate 3D computer graphics software optional
- optional, not held design materials for multimedia campaigns optional
- required, not held digital arts required
- required, not held digital media required
- required, not held computer graphics required
- optional, not held adobe creative suite optional
- optional, not held web based collaborative platforms optional
- optional, not held augmented reality optional
- required, not held monitor developments in technology used for design required
- optional, not held receive appropriate permissions for use of recorded audiovisual examples optional
Table 4 · Where to start
The 3 entries a digital artist role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 digital arts knowledge · occupation specific
- 02 convert into animated object skill · sector specific
- 03 develop design concept skill · sector specific
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 22 skills that carry over
- already held art history knowledge
- already held contextualise artistic work skill
- already held create pen-and-paper images skill
- already held define artistic approach skill
- already held define creative components skill
- already held develop an artistic framework skill
- already held develop animations skill
- already held discuss artwork skill
- already held gather reference materials for artwork skill
- already held intellectual property law knowledge
- already held labour legislation knowledge
- already held assess conservation needs skill
- already held assess each stage of the creative process skill
- already held design greeting cards skill
- already held develop artistic educational activities skill
- already held develop artistic project budgets skill
- already held develop educational resources skill
- already held keep personal administration skill
- already held participate in artistic mediation activities skill
- already held plan art educational activities skill
- already held present exhibition skill
- already held provide input to collaborators to guide their work skill
7 supplementary skills, helpful but not required
- optional, not held adobe creative suite optional
- optional, not held operate 3D computer graphics software optional
- optional, not held prepare digital art for master photograph optional
- optional, not held receive appropriate permissions for use of recorded audiovisual examples optional
- optional, not held web based collaborative platforms optional
- optional, not held augmented reality optional
- optional, not held design materials for multimedia campaigns optional
15 held skills the digital artist role does not ask for
- not needed by the target role adapt artistic plan to location skill
- not needed by the target role create artwork skill
- not needed by the target role design graphics skill
- not needed by the target role ensure safety of exercise environment skill
- not needed by the target role iconography knowledge
- not needed by the target role identify artistic niche skill
- not needed by the target role maintain an artistic portfolio skill
- not needed by the target role make artistic processes explicit skill
- not needed by the target role manage artistic project skill
- not needed by the target role manage personal professional development skill
- not needed by the target role monitor art scene developments skill
- not needed by the target role monitor sociological trends skill
- not needed by the target role select artistic materials to create artworks skill
- not needed by the target role study artistic techniques skill
- not needed by the target role use artistic materials for drawing skill
6 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- required, not held digital arts required
- required, not held computer graphics required
- required, not held digital media required
- optional, not held adobe creative suite optional
- optional, not held web based collaborative platforms optional
- optional, not held augmented reality optional
Other moves recorded from conceptual artist
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.