Career Overlap Transition record Edition 1 · ESCO v1.2.1
Table 1Transition record

footwear patternmakertofootwear designer

A footwear patternmaker already meets 58% of what the footwear designer role asks for. The move turns on 10 required skills not yet in the profile.

From footwear patternmaker
58%
Overlap1
To footwear designer
19 Skills carried over
10 Required, not held
48.4 Difficulty2
adjacent 0–30
moderate 30–55
substantial 55–75
career change 75–100
this move, 48.4

This move: 48.4 of 100 · moderate

1 Share of the footwear designer role’s weighted skill requirement already met by the footwear patternmaker profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.

Table 2

Table 2 · What you already bring

Of the 19 skills that carry over, these are the ones fewest other occupations ask for. A footwear designer role needs them, and most people applying for one will not have them already. This is the part of a footwear patternmaker background worth leading with.

Skill the target role also needs Area
  • already held develop footwear collection communication, collaboration and creativity
  • already held design 2D pattern for footwear 3D visualisation handling and moving
  • already held operate 2D CAD for footwear communication, collaboration and creativity
  • already held analyse types of footwear communication, collaboration and creativity
  • already held create patterns for footwear handling and moving
  • already held create technical sketches for footwear communication, collaboration and creativity

All 19 carried skills, including the 15 the footwear designer role treats as required.

Table 3

Table 3 · What you would need to learn

The 15 missing skills fall into 6 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.

Skill to acquire Tier
01 communication, collaboration and creativity 3 required
  • required, not held create mood boards required
  • required, not held implement footwear marketing plan required
  • required, not held communicate commercial and technical issues in foreign languages required
02 management skills 3 required
  • required, not held develop footwear and leather goods marketing plans required
  • required, not held innovate in footwear and leather goods industry required
  • required, not held perform market research in footwear required
03 working with computers 1 required, 4 supplementary
  • required, not held use IT tools required
  • optional, not held create 3D CAD footwear prototypes optional
  • optional, not held use CAD for heels optional
  • optional, not held use CAD for lasts optional
  • optional, not held use CAD for soles optional
04 engineering, manufacturing and construction 1 required, 1 supplementary
  • required, not held last types required
  • optional, not held CAD for footwear optional
05 business, administration and law 1 required
  • required, not held footwear and leather goods marketing planning required
06 information skills 1 required
  • required, not held apply fashion trends to footwear and leather goods required
Table 4

Table 4 · Where to start

The 3 entries a footwear designer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 19 skills that carry over
Skill Type
  • already held analyse types of footwear skill
  • already held create patterns for footwear skill
  • already held create technical sketches for footwear skill
  • already held develop footwear collection skill
  • already held ergonomics in footwear and leather goods design knowledge
  • already held footwear components knowledge
  • already held footwear creation process knowledge
  • already held footwear manufacturing technology knowledge
  • already held footwear materials knowledge
  • already held footwear quality knowledge
  • already held make technical drawings of fashion pieces skill
  • already held perform pattern grading skill
  • already held reduce environmental impact of footwear manufacturing skill
  • already held use communication techniques skill
  • already held work in textile manufacturing teams skill
  • already held create solutions to problems skill
  • already held design 2D pattern for footwear 3D visualisation skill
  • already held operate 2D CAD for footwear skill
  • already held prepare footwear samples skill
5 supplementary skills, helpful but not required
Skill to acquire Tier
  • optional, not held CAD for footwear optional
  • optional, not held create 3D CAD footwear prototypes optional
  • optional, not held use CAD for heels optional
  • optional, not held use CAD for lasts optional
  • optional, not held use CAD for soles optional
3 held skills the footwear designer role does not ask for
Skill Type
  • not needed by the target role apply development process to footwear design skill
  • not needed by the target role manual cutting processes for leather knowledge
  • not needed by the target role operate patternmaking machinery skill
3 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to acquire Tier
  • required, not held footwear and leather goods marketing planning required
  • required, not held last types required
  • optional, not held CAD for footwear optional
Index
Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.