Career Overlap Transition record Edition 1 · ESCO v1.2.1
Table 1Transition record

footwear product development managertoleather goods designer

A footwear product development manager already meets 59% of what the leather goods designer role asks for. The move turns on 7 required skills not yet in the profile.

From footwear product development manager
59%
Overlap1
To leather goods designer
16 Skills carried over
7 Required, not held
45 Difficulty2
Career overlap Partial match

59%

Learning distance Real move, short list to learn

45/ 100

1 Share of the leather goods designer role’s weighted skill requirement already met by the footwear product development manager profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.

Why

Why this move works

A leather goods designer role treats 11 of its required skills as things a footwear product development manager already does. These are the ones it depends on most.

  • apply development process to footwear design
  • apply fashion trends to footwear and leather goods
  • communicate commercial and technical issues in foreign languages
  • develop footwear and leather goods marketing plans
  • ergonomics in footwear and leather goods design
  • footwear and leather goods marketing planning

What stands in the way is 7 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.

Table 2

Table 2 · What you already bring

Of the 16 skills that carry over, these are the ones fewest other occupations ask for. A leather goods designer role needs them, and most people applying for one will not have them already. This is the part of a footwear product development manager background worth leading with.

Skill the target role also needs Area
  • already held use CAD for soles working with computers
  • already held create 3D CAD footwear prototypes working with computers
  • already held footwear and leather goods marketing planning business, administration and law
  • already held CAD for footwear engineering, manufacturing and construction
  • already held develop footwear and leather goods marketing plans management skills
  • already held implement footwear marketing plan communication, collaboration and creativity

All 16 carried skills, including the 11 the leather goods designer role treats as required.

Table 3

Table 3 · What you would need to learn

The 12 missing skills fall into 5 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.

Skill to acquire Tier
01 engineering, manufacturing and construction 4 required, 1 supplementary
  • required, not held leather goods components required
  • required, not held leather goods manufacturing processes required
  • required, not held leather goods materials required
  • required, not held leather goods quality required
  • optional, not held manual cutting processes for leather optional
02 communication, collaboration and creativity 3 required, 1 supplementary
  • required, not held create mood boards required
  • required, not held develop leather goods collection required
  • required, not held sketch leather goods required
  • optional, not held perform ideation activities optional
03 business, administration and law 1 supplementary
  • optional, not held design management optional
04 information and communication technologies (icts) 1 supplementary
  • optional, not held CAD software optional
05 working with computers 1 supplementary
  • optional, not held use CAD software optional
Table 4

Table 4 · Where to start

The 3 entries a leather goods designer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 16 skills that carry over
Skill Type
  • already held apply development process to footwear design skill
  • already held apply fashion trends to footwear and leather goods skill
  • already held communicate commercial and technical issues in foreign languages skill
  • already held develop footwear and leather goods marketing plans skill
  • already held ergonomics in footwear and leather goods design knowledge
  • already held footwear and leather goods marketing planning knowledge
  • already held footwear creation process knowledge
  • already held implement footwear marketing plan skill
  • already held innovate in footwear and leather goods industry skill
  • already held use IT tools skill
  • already held use communication techniques skill
  • already held CAD for footwear knowledge
  • already held create 3D CAD footwear prototypes skill
  • already held make technical drawings of fashion pieces skill
  • already held reduce environmental impact of footwear manufacturing skill
  • already held use CAD for soles skill
5 supplementary skills, helpful but not required
Skill to acquire Tier
  • optional, not held perform ideation activities optional
  • optional, not held design management optional
  • optional, not held manual cutting processes for leather optional
  • optional, not held CAD software optional
  • optional, not held use CAD software optional
20 held skills the leather goods designer role does not ask for
Skill Type
  • not needed by the target role create patterns for footwear skill
  • not needed by the target role create solutions to problems skill
  • not needed by the target role create technical sketches for footwear skill
  • not needed by the target role develop footwear collection skill
  • not needed by the target role distinguish accessories skill
  • not needed by the target role distinguish fabrics skill
  • not needed by the target role footwear components knowledge
  • not needed by the target role footwear manufacturing technology knowledge
  • not needed by the target role footwear materials knowledge
  • not needed by the target role footwear quality knowledge
  • not needed by the target role health and safety in the workplace knowledge
  • not needed by the target role manage footwear quality systems skill
  • not needed by the target role operate 2D CAD for footwear skill
  • not needed by the target role perform market research in footwear skill
  • not needed by the target role perform pattern grading skill
  • not needed by the target role plan supply chain logistics for footwear and leather goods skill
  • not needed by the target role prepare footwear samples skill
  • not needed by the target role use CAD for heels skill
  • not needed by the target role use CAD for lasts skill
  • not needed by the target role work in textile manufacturing teams skill
7 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to acquire Tier
  • required, not held leather goods components required
  • required, not held leather goods manufacturing processes required
  • required, not held leather goods materials required
  • required, not held leather goods quality required
  • optional, not held design management optional
  • optional, not held manual cutting processes for leather optional
  • optional, not held CAD software optional
Index
Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.