Career Overlap Transition record Edition 1 · ESCO v1.2.1
Table 1Transition record

storyboard artisttoanimator

A storyboard artist already meets 45% of what the animator role asks for. The move turns on 7 required skills not yet in the profile.

From storyboard artist
45%
Overlap1
To animator
17 Skills carried over
7 Required, not held
60.4 Difficulty2
Career overlap Partial match

45%

Learning distance Substantial retraining

60.4/ 100

1 Share of the animator role’s weighted skill requirement already met by the storyboard artist profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.

Why

Why this move works

A animator role treats 10 of its required skills as things a storyboard artist already does. These are the ones it depends on most.

  • ICT software specifications
  • adapt to type of media
  • analyse a script
  • create animated narratives
  • design graphics
  • develop animations

What stands in the way is 7 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.

Table 2

Table 2 · What you already bring

Of the 17 skills that carry over, these are the ones fewest other occupations ask for. A animator role needs them, and most people applying for one will not have them already. This is the part of a storyboard artist background worth leading with.

Skill the target role also needs Area
  • already held create animated narratives communication, collaboration and creativity
  • already held create original drawings communication, collaboration and creativity
  • already held develop animations communication, collaboration and creativity
  • already held create 2D painting communication, collaboration and creativity
  • already held create sketches communication, collaboration and creativity
  • already held apply 3D imaging techniques working with computers

All 17 carried skills, including the 10 the animator role treats as required.

Table 3

Table 3 · What you would need to learn

The 31 missing skills fall into 7 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.

Skill to acquire Tier
01 information and communication technologies (icts) 2 required, 9 supplementary
  • required, not held computer equipment required
  • required, not held computer graphics required
  • optional, not held Adobe Illustrator optional
  • optional, not held Adobe Photoshop optional
  • optional, not held Capture One optional
  • optional, not held GIMP (graphics editor software) optional
  • optional, not held Microsoft Visio optional
  • optional, not held SketchBook Pro optional
  • optional, not held Synfig optional
  • optional, not held graphics editor software optional
  • optional, not held augmented reality optional
02 communication, collaboration and creativity 2 required, 8 supplementary
  • required, not held create moving images required
  • required, not held follow a brief required
  • optional, not held animate 3D organic forms optional
  • optional, not held convert into animated object optional
  • optional, not held create 3D environments optional
  • optional, not held help the programmer define an artistic vision optional
  • optional, not held identify customer's needs optional
  • optional, not held operate 3D computer graphics software optional
  • optional, not held manage portfolio optional
  • optional, not held render 3D images optional
03 arts and humanities 1 required, 3 supplementary
  • required, not held motion graphics required
  • optional, not held 3D lighting optional
  • optional, not held motion capture optional
  • optional, not held digital compositing optional
04 working with computers 1 required, 2 supplementary
  • required, not held provide multimedia content required
  • optional, not held create 3D characters optional
  • optional, not held rig 3D characters optional
05 management skills 1 required
  • required, not held finish project within budget required
06 assisting and caring 1 supplementary
  • optional, not held receive appropriate permissions for use of recorded audiovisual examples optional

1 further area in the appendix

Table 4

Table 4 · Where to start

The 3 entries a animator role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 17 skills that carry over
Skill Type
  • already held ICT software specifications knowledge
  • already held adapt to type of media skill
  • already held analyse a script skill
  • already held create animated narratives skill
  • already held design graphics skill
  • already held develop animations skill
  • already held follow work schedule skill
  • already held graphic design knowledge
  • already held multimedia systems knowledge
  • already held study media sources skill
  • already held apply 3D imaging techniques skill
  • already held consult with production director skill
  • already held copyright legislation knowledge
  • already held create 2D painting skill
  • already held create original drawings skill
  • already held create sketches skill
  • already held manage feedback skill
The 1 learning area not shown above
Skill to acquire Tier
07 information skills 1 supplementary
  • optional, not held study relationships between characters optional
24 supplementary skills, helpful but not required
Skill to acquire Tier
  • optional, not held 3D lighting optional
  • optional, not held Adobe Illustrator optional
  • optional, not held Adobe Photoshop optional
  • optional, not held Capture One optional
  • optional, not held GIMP (graphics editor software) optional
  • optional, not held Microsoft Visio optional
  • optional, not held SketchBook Pro optional
  • optional, not held Synfig optional
  • optional, not held animate 3D organic forms optional
  • optional, not held convert into animated object optional
  • optional, not held create 3D characters optional
  • optional, not held create 3D environments optional
  • optional, not held graphics editor software optional
  • optional, not held help the programmer define an artistic vision optional
  • optional, not held identify customer's needs optional
  • optional, not held motion capture optional
  • optional, not held operate 3D computer graphics software optional
  • optional, not held receive appropriate permissions for use of recorded audiovisual examples optional
  • optional, not held study relationships between characters optional
  • optional, not held augmented reality optional
  • optional, not held digital compositing optional
  • optional, not held manage portfolio optional
  • optional, not held render 3D images optional
  • optional, not held rig 3D characters optional
16 held skills the animator role does not ask for
Skill Type
  • not needed by the target role cameras knowledge
  • not needed by the target role consult with motion picture producer skill
  • not needed by the target role create digital images skill
  • not needed by the target role develop creative ideas skill
  • not needed by the target role digital content creation skill
  • not needed by the target role familiarise with personal directing styles skill
  • not needed by the target role film production process knowledge
  • not needed by the target role manage budgets skill
  • not needed by the target role perform image editing skill
  • not needed by the target role photography knowledge
  • not needed by the target role present storyboard skill
  • not needed by the target role select illustration styles skill
  • not needed by the target role use digital illustration techniques skill
  • not needed by the target role use storyboards skill
  • not needed by the target role use traditional illustration techniques skill
  • not needed by the target role work with playwrights skill
15 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to acquire Tier
  • required, not held computer equipment required
  • required, not held computer graphics required
  • required, not held motion graphics required
  • optional, not held 3D lighting optional
  • optional, not held Adobe Illustrator optional
  • optional, not held Adobe Photoshop optional
  • optional, not held Capture One optional
  • optional, not held GIMP (graphics editor software) optional
  • optional, not held Microsoft Visio optional
  • optional, not held SketchBook Pro optional
  • optional, not held Synfig optional
  • optional, not held graphics editor software optional
  • optional, not held motion capture optional
  • optional, not held augmented reality optional
  • optional, not held digital compositing optional
Index
Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.