video artisttoconceptual artist
A video artist already meets 47% of what the conceptual artist role asks for. The move turns on 10 required skills not yet in the profile.
47%
59/ 100
1 Share of the conceptual artist role’s weighted skill requirement already met by the video artist profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.
Why this move works
A conceptual artist role treats 8 of its required skills as things a video artist already does. These are the ones it depends on most.
- adapt artistic plan to location
- art history
- contextualise artistic work
- define artistic approach
- develop an artistic framework
- gather reference materials for artwork
What stands in the way is 10 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 18 skills that carry over, these are the ones fewest other occupations ask for. A conceptual artist role needs them, and most people applying for one will not have them already. This is the part of a video artist background worth leading with.
- already held develop animations communication, collaboration and creativity
- already held plan art educational activities management skills
- already held design graphics communication, collaboration and creativity
- already held participate in artistic mediation activities communication, collaboration and creativity
- already held present exhibition communication, collaboration and creativity
- already held develop an artistic framework communication, collaboration and creativity
All 18 carried skills, including the 8 the conceptual artist role treats as required.
Table 3 · What you would need to learn
The 19 missing skills fall into 5 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.
- required, not held create artwork required
- required, not held define creative components required
- required, not held discuss artwork required
- required, not held identify artistic niche required
- required, not held maintain an artistic portfolio required
- required, not held make artistic processes explicit required
- required, not held select artistic materials to create artworks required
- optional, not held assess each stage of the creative process optional
- optional, not held create pen-and-paper images optional
- optional, not held design greeting cards optional
- optional, not held provide input to collaborators to guide their work optional
- optional, not held use artistic materials for drawing optional
- required, not held monitor art scene developments required
- required, not held study artistic techniques required
- optional, not held monitor sociological trends optional
- required, not held iconography required
- optional, not held manage artistic project optional
- optional, not held manage personal professional development optional
- optional, not held ensure safety of exercise environment optional
Table 4 · Where to start
The 3 entries a conceptual artist role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 iconography knowledge · occupation specific
- 02 create artwork skill · sector specific
- 03 define creative components skill · sector specific
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 18 skills that carry over
- already held adapt artistic plan to location skill
- already held art history knowledge
- already held contextualise artistic work skill
- already held define artistic approach skill
- already held develop an artistic framework skill
- already held gather reference materials for artwork skill
- already held intellectual property law knowledge
- already held labour legislation knowledge
- already held assess conservation needs skill
- already held design graphics skill
- already held develop animations skill
- already held develop artistic educational activities skill
- already held develop artistic project budgets skill
- already held develop educational resources skill
- already held keep personal administration skill
- already held participate in artistic mediation activities skill
- already held plan art educational activities skill
- already held present exhibition skill
9 supplementary skills, helpful but not required
- optional, not held assess each stage of the creative process optional
- optional, not held create pen-and-paper images optional
- optional, not held design greeting cards optional
- optional, not held ensure safety of exercise environment optional
- optional, not held manage artistic project optional
- optional, not held monitor sociological trends optional
- optional, not held provide input to collaborators to guide their work optional
- optional, not held use artistic materials for drawing optional
- optional, not held manage personal professional development optional
33 held skills the conceptual artist role does not ask for
- not needed by the target role adobe creative suite knowledge
- not needed by the target role assist multimedia operator skill
- not needed by the target role augmented reality knowledge
- not needed by the target role collaborate with a technical staff in artistic productions skill
- not needed by the target role colour grade images with digital intermediate skill
- not needed by the target role computer graphics knowledge
- not needed by the target role consult team on creative project skill
- not needed by the target role consult with business clients skill
- not needed by the target role consult with design team skill
- not needed by the target role convert into animated object skill
- not needed by the target role create animated narratives skill
- not needed by the target role create digital images skill
- not needed by the target role create moving images skill
- not needed by the target role create special effects skill
- not needed by the target role create storyboards skill
- not needed by the target role design materials for multimedia campaigns skill
- not needed by the target role develop digital content skill
- not needed by the target role digital arts knowledge
- not needed by the target role digital content creation skill
- not needed by the target role digital media knowledge
- not needed by the target role digitization knowledge
- not needed by the target role edit digital moving images skill
- not needed by the target role maintain audiovisual equipment skill
- not needed by the target role manage online content skill
- not needed by the target role manipulate object to create illusions skill
- not needed by the target role mix live images skill
- not needed by the target role participate in music studio recordings skill
- not needed by the target role prepare personal work environment skill
- not needed by the target role provide multimedia content skill
- not needed by the target role receive appropriate permissions for use of recorded audiovisual examples skill
- not needed by the target role set up cameras skill
- not needed by the target role set up projection equipment skill
- not needed by the target role tune a projector skill
1 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- required, not held iconography required
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.