Career Overlap Transition record Edition 1 · ESCO v1.2.1
Table 1Transition record

graphic designerto3D animator

A graphic designer already meets 39% of what the 3D animator role asks for. The move turns on 9 required skills not yet in the profile.

From graphic designer
39%
Overlap1
To 3D animator
9 Skills carried over
9 Required, not held
60 Difficulty2
Career overlap Distant match

39%

Learning distance Substantial retraining

60/ 100

1 Share of the 3D animator role’s weighted skill requirement already met by the graphic designer profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.

Why

Why this move works

A 3D animator role treats 6 of its required skills as things a graphic designer already does. These are the ones it depends on most.

  • 3D lighting
  • apply 3D imaging techniques
  • computer graphics
  • create 3D characters
  • create 3D environments
  • operate 3D computer graphics software

What stands in the way is 9 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.

Table 2

Table 2 · What you already bring

Of the 9 skills that carry over, these are the ones fewest other occupations ask for. A 3D animator role needs them, and most people applying for one will not have them already. This is the part of a graphic designer background worth leading with.

Skill the target role also needs Area
  • already held create 3D environments communication, collaboration and creativity
  • already held create 3D characters working with computers
  • already held create animated narratives communication, collaboration and creativity
  • already held 3D lighting arts and humanities
  • already held apply 3D imaging techniques working with computers
  • already held computer graphics information and communication technologies (icts)

All 9 carried skills, including the 6 the 3D animator role treats as required.

Table 3

Table 3 · What you would need to learn

The 15 missing skills fall into 6 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.

Skill to acquire Tier
01 arts and humanities 4 required
  • required, not held particle animation required
  • required, not held 3D texturing required
  • required, not held holography required
  • required, not held principles of animation required
02 communication, collaboration and creativity 3 required, 3 supplementary
  • required, not held animate 3D organic forms required
  • required, not held discuss artwork required
  • required, not held render 3D images required
  • optional, not held create storyboards optional
  • optional, not held maintain an artistic portfolio optional
  • optional, not held select illustration styles optional
03 working with computers 1 required, 1 supplementary
  • required, not held rig 3D characters required
  • optional, not held use scripting programming optional
04 information and communication technologies (icts) 1 required
  • required, not held augmented reality required
05 assisting and caring 1 supplementary
  • optional, not held receive appropriate permissions for use of recorded audiovisual examples optional
06 management skills 1 supplementary
  • optional, not held manage schedule of tasks optional
Table 4

Table 4 · Where to start

The 3 entries a 3D animator role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 9 skills that carry over
Skill Type
  • already held 3D lighting knowledge
  • already held apply 3D imaging techniques skill
  • already held computer graphics knowledge
  • already held create 3D characters skill
  • already held create 3D environments skill
  • already held operate 3D computer graphics software skill
  • already held create animated narratives skill
  • already held develop creative ideas skill
  • already held draw design sketches skill
6 supplementary skills, helpful but not required
Skill to acquire Tier
  • optional, not held create storyboards optional
  • optional, not held maintain an artistic portfolio optional
  • optional, not held receive appropriate permissions for use of recorded audiovisual examples optional
  • optional, not held select illustration styles optional
  • optional, not held use scripting programming optional
  • optional, not held manage schedule of tasks optional
55 held skills the 3D animator role does not ask for
Skill Type
  • not needed by the target role 3D modelling knowledge
  • not needed by the target role Adobe Illustrator knowledge
  • not needed by the target role Adobe Photoshop knowledge
  • not needed by the target role Adobe Photoshop Lightroom knowledge
  • not needed by the target role Capture One knowledge
  • not needed by the target role GIMP (graphics editor software) knowledge
  • not needed by the target role Microsoft Visio knowledge
  • not needed by the target role SketchBook Pro knowledge
  • not needed by the target role Synfig knowledge
  • not needed by the target role adapt to type of media skill
  • not needed by the target role adobe creative suite knowledge
  • not needed by the target role advertising techniques knowledge
  • not needed by the target role aesthetics knowledge
  • not needed by the target role apply desktop publishing techniques skill
  • not needed by the target role brainstorm ideas skill
  • not needed by the target role convert scribbles into virtual sketches skill
  • not needed by the target role copyright legislation knowledge
  • not needed by the target role create advertisements skill
  • not needed by the target role create moving images skill
  • not needed by the target role design graphics skill
  • not needed by the target role design greeting cards skill
  • not needed by the target role design management knowledge
  • not needed by the target role design prototypes skill
  • not needed by the target role desktop publishing knowledge
  • not needed by the target role develop an artistic framework skill
  • not needed by the target role develop animations skill
  • not needed by the target role develop digital content skill
  • not needed by the target role digital compositing knowledge
  • not needed by the target role digital media knowledge
  • not needed by the target role edit digital moving images skill
  • not needed by the target role edit negatives skill
  • not needed by the target role edit photographs skill
  • not needed by the target role finish project within budget skill
  • not needed by the target role follow a brief skill
  • not needed by the target role graphic design knowledge
  • not needed by the target role graphics editor software knowledge
  • not needed by the target role identify customer's needs skill
  • not needed by the target role interactive media knowledge
  • not needed by the target role manage contracts skill
  • not needed by the target role meet expectations of target audience skill

15 further entries not listed here

5 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to acquire Tier
  • required, not held particle animation required
  • required, not held 3D texturing required
  • required, not held holography required
  • required, not held principles of animation required
  • required, not held augmented reality required
Index
Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.